MachineGames’ upcoming Indiana Jones adventure game has enough cutscenes to make almost two feature films. The first-person game is only two weeks away from launch, but die-hard fans of the adventurous archaeologist will have a hard time waiting that long after learning how much content it contains.

The news comes from MachineGames creative director Axel Torvenius and design director Jens Andersson (spotted by Gamespot), who revealed that Grand Circle is “the biggest and longest game MachineGames has ever made.” .

The key illustrations of Indiana Jones and the Great Circle show Indiana holding a whip and standing in a jungle-like environment. Indiana Jones and the Great Circle is the upcoming adventure game from MachineGames.

Bethesda Software

The creatives answered over a hundred questions during the quick interview with MinnMax, revealing plenty of new information about the game. Speaking about the length of the game’s cutscenes, Torvenius revealed that there were “about three hours and 45 or 40 minutes or something.”

Indy can change his disguise at any point in the game, and players will not instantly fail during stealth sequences. As for the much-publicized sequence showing a rock chasing Indy, creatives declined to say whether it was a Raiders of the Lost Ark flashback sequence or a new element.

While the game will feature a mix of linear levels and open spaces, players will be able to return to previously explored areas while progressing through the story. The Great Circle takes place between the events of Raiders of the Lost Ark and The Last Crusade, and its narrative takes place over “a few weeks,” Andersson said.

Early previews of the game have been positive, so let’s hope Indy fans get a game worthy of the character’s legacy.

Indiana Jones and the Great Circle launches on Xbox Series X|S and PC via Windows and Steam on December 9, 2024 and on PS5 in spring 2025.